Hi everyone here's a new edutainment video about visually understanding how the realistic materials work in games! Case in point with applying a PBR material in Godot Engine, and showing the effect of each layer tilvids.com/videos/watch/64893 via @tilvids (it's on youtube too youtu.be/JGr2UbNCbMI)

That's it the drone is ready! I'll have a complete showcase video out tomorrow on my channel But here's a little preview in the meantime! It's really close to what controlling a real drone feels like!

After some digging I was able to improve the UI further by making it so that you can select a folder instead of the samples one by one.

This add-on lets you select multiple samples that are then cleverly pseudo-randomly played to feel organic.

Starting! Back at work Live on the game Daedalus Demise made with Godot Engine twitch.tv/timkrief

Starting soon! Low Poly 3D Modeling for Crafty County City Builder - Blender twitch.tv/timkrief

How I made a game in 35 hours without breaking a sweat using only free/libre and opensource tools!

Boosts appreciated ;)


In this week's video I go in details about how the character works in the new 3rd person mode for my game @_Octahedrone where you'll be able to move around between levels for story bits and such!

There's now a view from the garage! 🎥

They had to enclose the sucking wormhole, it's too dangerous to be around! ⚠️

But you can go and hover above the blowing one if you feel like it! 🪂

In this new video I'm showing the new features in my game, including a nicer sky and a main theme music I made. Everything is being made with FLOSS 😃

Session 9/10: 31 hours in

This session was focused on polishing the game and starting the creation of an page for it!
Stay tuned, the final session starts in 2 hours, and I'll have to release the game!

Session 8/10: 28 hours in

General UI improvements including a massive map makeover, it's now a proper 3D model with a dynamic texture applied to it. I even made some icons to go on it!

Session 7/10: 24 hours in

We are getting close to the end of the challenge, time to start to work on the game's identity! The name will be Daedalus Demise! A logo and title screen were made!


Tim Krief recommande :


Le réseau social de l'avenir : Pas d'annonces, pas de surveillance institutionnelle, conception éthique et décentralisation ! Possédez vos données avec Mastodon !