Hi everyone on mastodon! I made a video with love and care recently youtu.be/gjk8LZWqhCQ

Any ideas of or libre video piblishing instance I could use and that would fit my content?

- So GameDev is your work?
- No, GameDev is what I do on my free time.
- But aren't you a full time indie game dev?
- Yeah I am. My work is the time I spend trying to make my game dev profitable...

I made my game's 🌌wormhole logic work 🥰 !

A video of my week's work on it and how it works is coming to my channel youtube.com/timkrief on the beginning of the week 😉 don't miss it!

Morning: I don't know if this game idea is a good one anymore... 😑

Afternoon: This is the best idea ever! 🥰

Evening: What am I even doing with this prototype! 🤨

Night: I have to stop playing! but this is so cool! 😍

Doubting and having fun

"Are you making progress on your games?"

Me working on a shell .srt subtitles translator helping tool:
"It's complicated..."

😉 I recently added advanced settings with a proper GUI to my game made with

In this week's video I explain how I made those settings approachable for new players and I try to run the game on my laptop 💻

youtube.com/watch?v=-XpQzJ6wyj

I decided to bite the bullet and change the joysticks myself. I'm a victim of a total of 5 joycon drift issues on 3 pairs of joycons.

Tim Krief a partagé

The first AUPYA Monthly Project Review is taking place tomorrow starting at 4pm CEST in our Discord server:
discord.gg/EwsjPXu

We gather to see what’s working, what isn’t, and what can be improved in our active projects.

All contributors to AUPYA projects are invited to join, as well as anyone interested in AUPYA’s work.

This time we will mostly be reviewing minimal, our most mature initiative at the moment.

See you there! 😉

I made a written devlog about how I add characters to my game: timkrief.itch.io/craftycounty/

There's also a video version of this devlog if that's of your liking: youtube.com/watch?v=mrn86WNZYN

I'm using to make the art, to make the soundeffect, and everything is imported in , it's a full FLOSS process :)

I'm going to continue working on my non-violent twsin-stick shooter game to submit it for the Godot Wild Jam too! Because I still have a lot to do to "finish it" and it gives me a reason to do so 😛.

(Plus I always wanted to join a 🥰)

I don't post a lot on mastodon because usually, posts are lost in internet void. Can someone read this? I'm a FLOSS supporter and maker, a CS and electronics engineer and first and foremost an indie game maker. If you think you could like my toots, follow me and it'll give me a reason to post here on a regular basis 😊

You can't shoot them!! But you can shoot on a wall to scare them away!

(By the way I'm streaming the gamejam 😉 twitch.tv/timkrief )

🥳 I'm really excited to show you the 🎮 side project I've been working on and why I'm even working on a side project in the 1st place! 🎉

Go watch:
➡️ youtube.com/watch?v=TU2KMGaUWW

Hey, so you're only there now @raccoon_JS ? You make me feel guilty not to share things here too 😆

I don't share a lot on mastodon :/ To catch up, here's the last feature on my main gamedev project!

In the top right corner, you can now see the next 3 buildings that want to join your town 😊🏬🏡🌳!

Place them wisely to make clever merges later 😉

Tim Krief a partagé

Rappel
Campagne de financement participatif pour Akira, logiciel libre de design graphique pour GNU/Linux. Nous sommes encore loin du compte et c'est un enjeu important pour le design graphique libre

aris.papatheodorou.net/akira-m

@design_libre
#design_libre
#Akira_app

Tim Krief a partagé

« Minimal », l’outil qui supprime les éléments addictifs de YouTube ou Facebook - L’extension Firefox permet de faire l’expérience d’un Internet « minimal », libéré de ses fonctionnalités addictives. > usbeketrica.com/article/minima

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