I'm launching the 1 Week Crunchless Challenge!
I'll make a game and stream it all but there's a twist! Everything is explained in this video: https://youtu.be/1cK9YffEyu0
Let's Challenge Exploitative Work Practices in the video game industry !
Now streaming some Octahedrone development! https://twitch.tv/timkrief #GodotEngine #gamedev
Nextcloud has a Templates feature that allows you to quickly create the basis for your commonly used documents.
We also show our note-taking app, Nextcloud Text, with author colors in action! 🔽
I'm playing at my own released game on stream! https://twitch.tv/timkrief
#madewithgodot #Gamedev #IndieGames
I just released my new game, Daedalus Demise! Check it out on https://timkrief.itch.io/daedalus-demise
It's available, of course, on Linux, but also on Windows and Mac OSX. If you play, tell me what's your best score (mine is floor -12) and rate it 5 stars if you liked it 🙂
Could you boost this toot fediverse so that the launch get some exposure? Thanks 😅
#Gaming #gamingonlinux #linuxgaming #indiegame #indiegamedev #MadeWithGodot #GodotEngine
I'm going to stream some games for a bit @timkrief 's Daedalus Demise, and Sleeping Panda's Baby Dinosaur Adventure, maybe followed by some dev work https://www.twitch.tv/valiantcheese/
I just released my new game, Daedalus Demise! Check it out on https://timkrief.itch.io/daedalus-demise
It's available, of course, on Linux, but also on Windows and Mac OSX. If you play, tell me what's your best score (mine is floor -12) and rate it 5 stars if you liked it 🙂
Could you boost this toot fediverse so that the launch get some exposure? Thanks 😅
#Gaming #gamingonlinux #linuxgaming #indiegame #indiegamedev #MadeWithGodot #GodotEngine
It's time for the final session of the One Week Crunchless Challenge! Let's release the game live! https://twitch.tv/timkrief
#GodotEngine #Gamedev #Livestream #Indiedev #CrunchlessChallenge
Session 9/10: 31 hours in
This session was focused on polishing the game and starting the creation of an #itchio page for it!
Stay tuned, the final session starts in 2 hours, and I'll have to release the game!
#indieGameDev #GodotEngine #GameDev #Indiedevs #CrunchlessChallenge
I'm launching the 1 Week Crunchless Challenge!
I'll make a game and stream it all but there's a twist! Everything is explained in this video: https://youtu.be/1cK9YffEyu0
Let's Challenge Exploitative Work Practices in the video game industry !
Session 1/10: 3 hours in
Good start! I'm going with a first person maze kind of thing and I already figured out the maze generation algorithm! Everything is still a placeholder but that's pretty normal at this point!
Session 2/10: 7 hours in
Biggest improvement so far is smooth movements, the need to find the key and the map. The map might become an item to find int the maze too.
(Oh and simple textures 😊)
Session 3/10: 10 hours in
You can now visit multiple levels in this endless maze and collect maps along the way to find the exit! The lighting was greatly improved too to add an horror tone!
#GodotEngine #MadeWithGodot #GameDev #Indiedevs #indiedevhour #CrunchlessChallenge
Session 4/10: 14 hours in
The transition between levels has been improved and the levels are starting looking different from one another! The wall thickness is variable 🤯
#GodotEngine #MadeWithGodot #GameDev #Indiedevs #indiedevhour #CrunchlessChallenge
Session 7/10: 24 hours in
We are getting close to the end of the challenge, time to start to work on the game's identity! The name will be Daedalus Demise! A logo and title screen were made!
#indieGameDev #GodotEngine #MadeWithGodot #GameDev #Indiedevs #CrunchlessChallenge
Session 8/10: 28 hours in
General UI improvements including a massive map makeover, it's now a proper 3D model with a dynamic texture applied to it. I even made some icons to go on it!
#indieGameDev #GodotEngine #MadeWithGodot #GameDev #Indiedevs #CrunchlessChallenge
Session 8/10: 28 hours in
General UI improvements including a massive map makeover, it's now a proper 3D model with a dynamic texture applied to it. I even made some icons to go on it!
#indieGameDev #GodotEngine #MadeWithGodot #GameDev #Indiedevs #CrunchlessChallenge
Session 7/10: 24 hours in
We are getting close to the end of the challenge, time to start to work on the game's identity! The name will be Daedalus Demise! A logo and title screen were made!
#indieGameDev #GodotEngine #MadeWithGodot #GameDev #Indiedevs #CrunchlessChallenge
Session 6/10: 21 hours in
🔊
I added pickaxes that allow you to break walls if you don't have much time left! I also started making adding music and sound effects
#GodotEngine #MadeWithGodot #GameDev #Indiedevs #indiedevhour #CrunchlessChallenge #GameAudio
Engineer in computer science and electronic, indie game developer. Using, making and advocating for free libre and open source tools.
Let's change the world.