Today is day and I want to thanks all my wonderful supporters who have made possible for me to keep working on my dream project: the fully free/libre, open-source and independent webcomic Pepper&Carrot. Thank you a million times for your support!

... How is a comic open source? Are you drawing it programmatically by coding in C or something?

I'm being funny, but I'm also genuinely curious how "open source" applies to a comic...

@kd0bpv @davidrevoy just because it's an image doesn't mean it doesn't have information that's compiled away when producing it.

Specifically, @davidrevoy supplies the Krita source files (and other stuff) for each episode. Here's the page where you can download the source for the latest episode:

@kd0bpv And additionally, all of it is created with FLOSS on a GNU/Linux system!

@kd0bpv Hi!

Pepper&Carrot has permissive license (CC-By) and proposes all the layers, fonts, brushes that compose the final pictures (Krita artworks+SVG Inkscape). All in full resolution.

It needs a renderfarm to compile this layers into the final JPGs you can read online. We use a Git repositories to open the creation process. Website is also FLOSS.

So the project is far from a closed webcomic with only low quality flat JPGs with a proprietary license posted on a proprietary website.

Ahhh. I see. That is definitely different from what I'm used to thinking about when I hear "open source", but it makes perfect sense. Thanks everyone!

On another note, I read episode 27 and really enjoyed it... I'm going to have to read them all from the start.

@davidrevoy Blender 2.8 makes A LOT of steps in the right direction regarding cleaning up their mess of a UI.

@davidrevoy Although IMO, they should take a page (or rather all pages) from the book of Sketch-up and introduce a modelling mode similar to what we see there.
I mean hell, they did the same with zBrush and intruduced Sculpting mode, why not make a Sketching mode.

We already have the basis - a destructive extrude method plugin:

Is there any place where I can suggest that to them?

@davidrevoy I really want to check it out. I just unsubbed from CC which I kept only for After Effects at this point.

I'm hoping I can use 2.8 for motion comics/short animations with cutout/paperdoll assets.

@davidrevoy Blender 2.8 loves you back. Or should I say Blender ❤️.❤️❤️

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