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From: blenderdumbass . org

The multiplayer, or the lack there of, at the moment is so utterly broken and so lacking of being properly made that for a long time, I was just not bothering with it. Seeing it as something unnecessary. Something that does not need to be touched, because other things, like the...

Read or listen: blenderdumbass.org/articles/a_

blenderdumbass . orgA Rant About Making a Multiplayer Game
Suite du fil

After an evening of excitement I've got a simple template for getting started with lovejs and fennel for the upcoming Lisp Game Jam.

There are still a few things I need to work on
1. fix the custom style and index.html parameters and provide examples (before the jam)
2. Test the compatibility of the included libraries with Lua 5.4 (during the jam)
3. use the new Emscripten 4.0.8 build (after the jam)

codeberg.org/alexjgriffith/fen

Carte résumé du dépôt alexjgriffith/fennel-lovejs-template
Codeberg.orgfennel-lovejs-templateA minimal template to get you up and running with fennel and lovejs.

🏹👹 #Hamayumishi has received a major update! Four new stages to bring the total up to eight, new skills, new #yokai, and a litany of bug fixes!

youtube.com/watch?v=rJ4MMW8X2-

It is free to download and play on @itchio, and we would be very happy to hear your feedback!! 🙇

nicegeargames.itch.io/hamayumi

I'm making a dialogue system!

Here's what the world looks like from the player perspective.

I want to make all these little goobers look small and cute in the cutscenes, but right now the horizon is at their eye level, which tells me we're the same height.

I guess I should lift the camera up and tilt it downwards, right?